The game industry is not just about playing. There is a business in it where the perpetrators make transactions there. Each game also has a different business model.
The various game business models usually also follow what kind of games will be presented. Not all games are applicable and one business model cannot always fit games of the same genre.
So, in this article, we will discuss what are the game business models that we can know about. At least we will gain insight when reading this article. Let’s discuss directly below!
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1. Full Game
You could say that this business model is a traditional one, where game developers sell their games in full and the system is sold off.
This business model is indeed the most basic in selling. A game is like an asset that is sold in full and the buyer will own in full. Usually AAA games are sold with a business model like this.
2. Expansion Packs
Unlike the Full Game, the Expansion Pack is a model where buyers have to buy a version of the game Fullher first.
Expansion Packs are actually just additional products for the previous games that have been sold. Expansion Packs are usually equipped with new features or even gameplay new to previous games.
Examples of games that have Expansion Packs are The Sims, Warcraft III, and Diablo.
DLC stands for Downloadable Content which literally means content that can be downloaded, while the meaning is various content, features and so on that can be downloaded by purchasing it first.
The DLC has exactly the same properties as the Expansion Pack. It’s just that the difference is the “shape.” The Expansion Pack places more emphasis on stories or gameplay new, while the DLC leans more towards “units” to make the game more varied.
Usually DLC like characters, folderto character costumes.
As the name suggests, this model makes us subscribe to be able to access or play games. Usually this business model applies to games of a nature on line such as The Elder Scrolls Online and World of Warcraft.
Several game portals have also implemented this business model, such as Xbox where you can play various games by paying a few USD per month, Playstation Plus where you subscribe to which you will get a variety of different games every month.
5. In App Purchase (IAP)
This model is very popular in practice for various games mobile. This model allows you to play games without having to buy or pay in advance, alias free.
It’s just that, there are various premium content that you can get by buying. Usually this premium content is in the form of items in the game, yes powerups, boosterslethal weapons, or even just a costume.
Many think that this business model makes it easier for “sultans” (people who have a lot of money to buy content) to win compared to free players, who are better known by the term Pay to Win (P2W).
Even so, it’s back to what form of content will be sold, if it does affect it gameplay then the term P2W applies.
This IAP can also be combined with subscription. It’s just that certain content is also being sold, such as VIP access and so on. For example, like the Ragnarok M game where you can buy Premium to get VIP access, you can even meet Miniboss.
Also Read: Here Are the 8 Main Advantages of Premium Users in Ragnarok M: Eternal Love!
So, those are the various business models in the game industry. Each business model usually has its own advantages and disadvantages. What do you prefer yourself?